“ 'BB9, bring up the current scout results.'
'I'm sorry, Coach. I can't do that.'
'BB9! Bring up the scout results.'
'These kinds of us, Coach, use serial numbers on our products.'
'BB9, are you malfunctioning?'
'You need to indicate college basketball mentors you are significantly devoted to the adventure!'
The two men in black suits turned to each other. Their faces were white.
'Someone get the president on the line! Tell him that our ICBM handler thinks that its managing a high school basketball team!'”
“ The Yugzhee, or 'hedgehog-people', guard a great, secret treasure inside their giant burrowed lair. The mysterious Wall of Keys, a 12'x10', foot-thick, cold-iron, 'wall', upon which, on iron hooks, hang 100 ornate iron keys of all shapes and sizes. Each key opens some heretofore un-openable barrier, door, or gate, in the particular game world of choice.
The PCs have come upon a great boon, except for the fact that the keys cease to function properly if separated from the iron wall for more than a few minutes. Higher level characters will be able to figure out how to take the wall 'with them' via magic. Lower level characters will have to get creative.”
“ The greatest tree in the woods has a secret, there is a dungeon under it made from the intricate web of roots. What creatures could reside here? What secrets will the PCs uncover?”